![]() You’ll have choices to make when you arrive in various locations, but in reality these don’t change the game too much. The overworld has you travel from town to town, completing jobs to earn money and progress the story. The overworld is nice enough, although a few more things to discover off the beaten path would have been nice. ![]() During certain moments you’ll need to determine who to side with during an argument, which can lead to some trusting you more than others, opening up different choices later in the story, as well as combat options during missions. These characters that join Gin on his journey are certainly a highlight of the story, and all have their own personalities and beliefs. As you gain their trust, they’ll reveal their history to Gin, with the likes of shadow witch Flynn, banished native American Clalish, and recently risen undead cowboy Bill having tales to tell. More interesting are the stories that crop up along the way, particularly those revolving around your companions. The story doesn’t detour too much from what you might expect in a Western with supernatural themes - a genre which is woefully underserved in the gaming space - but it’s not without its charms. Mamon’s train ride through the wild west has led to further complications, as now the dead rise from their graves and demons roam the lands. Now, it’s up to Gin to restore his scattered posse, find new allies, and find a way to reclaim what was taken. It turns out that this is no ordinary train though, and by the time he and his posse have found their way to the loot, they come across a devil named Mamon who promptly takes their souls and rides his ghost train into the sunset, leaving Gin and his pals in his wake. You play as Gin Carter, an almost stereotypical Western outlaw who begins this journey by trying to rob a train. Now, seven years later, Ice Code Games have been brought on to make a sequel and I jumped at the chance to play through the challenging world of cowboys and demons. Whilst it wasn’t the most polished experience, it was a great world to get lost in, and the battles themselves were enjoyable to play through. I was quite a fan of Hard West, a weird west themed story-driven game with XCOM inspired combat sections. Hard West 2 is a punishingly difficult sequel that plays as much like a puzzle game as it does a turn-based combat game.
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